Mathematics Kindergarten

Strand: GEOMETRY (K.G)

Identify and describe shapes, including squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres (Standards K.G.1–3). Analyze, compare, create, and compose shapes (Standards K.G.4–6).
• Alike or Different Game
In this task/game students are given a set of cards showing various shapes. The student pairs take turns drawing two cards and naming something that is the ALIKE or DIFFERENT between the two cards.
• IXL Game: Identify Shapes
This IXL game helps the kindergartener correctly name shapes. This is just one of many online games that supports the Utah Math core. Note: The IXL site requires subscription for unlimited use.
• Kindergarten Mathematics Module 2: Two-Dimensional and Three-Dimensional Shapes
Module 2 explores two-dimensional and three-dimensional shapes. Students learn about flat and solid shapes independently as well as how they are related to each other and to shapes in their environment. Students begin to use position words when referring to and moving shapes. Students learn to use their words to distinguish between examples and non-examples of flat and solid shapes.
• Kindergarten Mathematics Module 6: Analyzing, Comparing, and Composing Shapes
Kindergarten comes to a close with another opportunity for students to explore geometry in Module 6. Throughout the year, students have built an intuitive understanding of two- and three-dimensional figures by examining exemplars, variants, and non-examples. They have used geometry as a context for exploring numerals as well as comparing attributes and quantities. To wrap up the year, students further develop their spatial reasoning skills and begin laying the groundwork for an understanding of area through composition of geometric figures.
• Shape Hunt Part 1
This game is a scavenger hunt. It can be played indoors or outdoors. In the play area, the teacher should scatter 6 shapes cut out of construction paper attached to whatever appropriate surfaces are nearby. The shapes should be clearly numbered. Students go out to the play area with a blank paper with 6 empty slots. When the student finds a shape they should copy it to their own paper in the appropriate spot.
• Shape Hunt Part 2
The main difference between this task and part 1 is that students are now given the task of finding and identifying real-world shapes in their environment.
• Shape Sequence Search
Given a bingo-like sheet showing various shapes the student must find the sequence of shapes that the teacher reads, e.g. triangle-rectangle-rectangle-circle.
• USBE Core Guide for Domain: Geometry (KG1)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• USBE Core Guide for Domain: Geometry (KG2)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• USBE Core Guide for Domain: Geometry (KG3)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• USBE Core Guide for Domain: Geometry (KG4)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• USBE Core Guide for Domain: Geometry (KG5)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• USBE Core Guide for Domain: Geometry (KG6)
This math guide provides academic vocabulary, instructional strategies, teacher resources, and assessment tasks for the Geometry domain.
• Unit 3: Sophisticated Shapes
Students describe their physical world using geometric ideas (e.g., shape, orientation, spatial relations) and vocabulary. They identify, name, and describe basic two-dimensional shapes, such as squares, triangles, circles, rectangles, and hexagons, presented in a variety of ways (e.g., with different sizes and orientations), as well as three-dimensional shapes such as cubes, cones, cylinders, and spheres. They use basic shapes and spatial reasoning to model objects in their environment and to construct more complex shapes.

http://www.uen.org - in partnership with Utah State Board of Education (USBE) and Utah System of Higher Education (USHE).  Send questions or comments to USBE Specialist - Shannon Ference and see the Mathematics - Elementary website. For general questions about Utah's Core Standards contact the Director - DIANA SUDDRETH .
Email:  diana.suddreth@schools.utah.gov

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