Go To Curriculum Resources

Multimedia I - Design and Development

UEN | Curriculum Search | All CTE/Information Technology Education Lesson Plans |
USOE CTE/Information Technology Education Home Page

Credit: 1.00
Course Preface
Core Code: 35-02-00-00-010
Printable Version: Multimedia I - Design and Development (pdf)


Course Description
Interactive Media is the process of planning, instructional design, and development. Interactive Media I - Design and Development is the first-year interactive media course where students will create and learn using elements of text, graphics, animation, sound, video, and digital imaging to create interactive computer applications to be delivered on CD-ROM, Internet or other media. These skills will prepare students for entry-level multimedia positions and will provide fundamental interactive media understandings and skills beneficial for other occupational/educational endeavors. Prerequisite: Keyboarding Proficiency and Computer Technology (Computer Literacy)


Core Standards of the Course

Standard 01
Career Opportunities (Semester 1A)
Students will develop an awareness of interactive media career opportunities.

Objective 0101
Terminology – Students will be literate in interactive media career opportunities.

Objective 0102
Develop career awareness related to working in the interactive media industry.
  • Identify personal interests and abilities related to interactive media careers
    • Identify personal creative talents
    • Identify technical talents (i.e. programming, problem solving, algorithmic thinking, and so forth)
    • Identify organizational and leadership skills
    • Explore aptitude for innovation and creativity
    • Determine aptitude for working as a member of a interactive media team (focus on collaboration)
  • Identify interactive media career fields
    • Graphic Artist
    • Programmer
    • Digital media Designer/Developer
    • SME
    • Media/Instructional Designer
    • Web Designer/Specialist
    • Investigate career and training opportunities, trends, and requirements (i.e. certifications)
  • Identify the members of a interactive media team: graphic/commercial artist, project manager, technical writer, application programmer, video and sound specialist, and subject matter expert, instructional designers, art director, copy-writer, and so forth)
  • Describe work performed by each member of the interactive media team
  • Investigate trends associated with interactive media careers
  • Develop a realistic Student Education Occupation Plan (SEOP) to help guide further educational pursuits
  • Identify factors for employability and advancement in interactive media careers (i.e. professional developments)
  • Survey and research existing interactive media businesses to determine what training is required
  • Survey and research universities and colleges to determine available training
  • Develop employability competencies/characteristics: responsibility, dependability, ethics, respect, and cooperation
  • Exhibit high standards of personal performance with a positive work ethic and attitude

Standard 02
Interactive Media Computer Functions (Semester 1A)
Students will demonstrate the ability to perform common interactive media computer functions on a standard platform (PC, Mac, Linux).

Objective 0201
Students will be literate in interactive media computer functions.

Objective 0202
Perform basic operating system functions.
  • Utilize the Clipboard
  • Utilize shortcut keys and quick-stroke commands where applicable in software applications and OS to improve performance.
  • Convert and compress files using appropriate codec
  • Back up files
  • File Size
  • Assess management, creating folders, naming conventions, etc.

Objective 0203
Students will learn to use information available to solve problems using teammates, help menus, Internet searches and other appropriate sources to become self-directed learners.

Objective 0204
Understand and discuss the components of a basic interactive media computer system and peripherals.

Objective 0205
Adhere to the individual school’s acceptable use policy.

Objective 0206
Fair Use Guidelines and Copyright Law

Standard 03
Visual Design Concepts (Semester 1A)
Students will recognize and apply effective visual design concepts

Objective 0301
Terminology – Students will be literate in visual design concepts.

Objective 0302
Visual Design Elements -- Students will recognize and apply the following elements and principles:
  • Shape Form (Shape is 2D and Form is 3D)
  • Line
  • Value (contrast)
  • Texture
  • Size
  • Space (positive and negative)
  • Color
  • Emphasis
  • Balance/Alignment
  • Unity
  • Rhythm

Objective 0303
Color Theory -- Students will recognize and apply the following concepts:
  • Properties (Hue, saturation, value)
  • Color Schemes (complimentary, analogous, triadic, monochromatic)
  • Symbolism/Emotion (warm, cool colors. What do different colors mean in different cultures?)
  • Color depth/palettes (dithering)
  • Color modes (RGB, CMYK, Grayscale)

Objective 0304
Image Composition-- Students will recognize and apply the following concepts:
  • Mergers, simplicity, leading lines, rule-of-thirds, point-of-view, field-of-view, and framing
  • Resolution
  • Anti-aliasing
  • Lighting

Standard 04
Text (Semester 1A)
Text -- Students will effectively use text

Objective 0401
Terminology – Students will be literate in effective use of text.

Objective 0402
Typography -- Students will recognize and apply the following concepts:
  • Font (typeface/families, style/attributes, size)
  • Typeface Design (serif, sans-serif, decorative)
  • Text Layout Techniques (leading, kerning, alignment, tracking, readability)
  • Trends (past, present, and future)

Objective 0402
Typography -- Students will recognize and apply the following concepts:
  • Font (typeface/families, style/attributes, size)
  • Typeface Design (serif, sans-serif, decorative/other)
  • Text Layout Techniques (leading, kerning, tracking, alignment symmetric and asymmetric)

Objective 0403
Written communication – Students will demonstrate oral and written communication skills

Objective 0404
Readability -- Use text format to effectively communicate content
  • Spelling and Grammar
  • Organization (Headings, indents, bullets, interface, navigation, etc.)

Standard 05
2D Graphics (Semester 1A)
Students will produce 2D graphics.

Objective 0501
Terminology – Students will be literate in the production of 2D graphics.

Objective 0502
Raster Graphics -- Students will create, manipulate and appropriately use bitmap (raster) graphics
  • Identify graphic formats and their appropriate use (e.g., JPG, GIF, TIF, BMP, PSD, PNG, PDF, EPS, etc.)
  • Acquiring image assets (scanning, digital camera, internet search, stock sources, etc)
  • Create images using a digital camera using appropriate settings
  • Use appropriate visual design and image composition techniques
  • Export/import images for project requirements (compression, resolution)
  • Use the following techniques to effectively enhance an image
    • Crop
    • Resize
    • Straighten Image
    • Use Layers
    • Adjust color, contrast
    • Mask
    • Selections
    • Transform
    • Restore Images
    • Apply Filters and Effects
    • Create Gradients
    • Apply Transparency
    • Utilize Color selection techniques
    • Use Painting and drawing tools
    • Others – This is not a comprehensive list

Objective 0503
Vector Graphics -- Students will create, manipulate and appropriately use vector graphics
  • Identify graphic formats and their appropriate use (e.g., PDF, AI, SWF, PNG, EPS, etc.)
  • Convert images from bitmap to vector and vice versa
  • Export/import images for project requirements (compression, resolution)
  • Use drawing tools to create and manipulate Paths (lines and Bezier Curves) using Anchor points, direction handles
  • Apply Stroke and Fill (solid and gradient)
  • Select using appropriate tools
  • Group and ungroup objects
  • Apply Styles and Effects
  • Transform objects
  • Create Layers
  • Apply transparency
  • Utilize Text Tools
  • Others – This is not a comprehensive list

Standard 06
Planning, Design, & Development (Semester 1B)
Students will demonstrate proper planning and design by utilizing an instructional design model such as ADDIE, Adobe Professional Design, Rapid Deployment Model, and so forth in the development of interactive media projects.

Objective 0601
Terminology – Students will be literate in project planning, design, and development.

Objective 0602
Understand a use the ADDIE Model.
  • Analyze -- gather and process contextual information affecting the goals, structure, purpose, content, audience, and design of a project.
  • Design-- plan the general look an scope of the application and the media it will use, along with the budget, tools, objectives, outline content, storyboard, and schedule.
  • Develop – collect & create interactive media content and testing of the application
  • Implement – publish the finished project and make it available to its audience.
  • Evaluate -- assess the effectiveness of the project with the target audience and make adjustments in future revisions.

Objective 0603
Understand and use the Adobe professional design and development process (Adobe, Digital Design, 2007, Unit 3, page 4)
  • Define -- Goals, target audience, content, and delivery requirements
  • Structure – Flowchart to portray the overall structure and screen views of the project
  • Design – design of comps, review with client, redesign from client feedback, and production storyboard
  • Build and test – project production based on storyboards, technical and usability testing, revision, and final project presentation
  • Launch – launch and publish project

Standard 07
Team Activities (Semester 1B)
Students will participate in individual and team (group) activities.

Objective 0701
Terminology – Know and review pertinent terminology.

Objective 0702
Demonstrate the ability to work individually in the completion of interactive media projects.
  • Demonstrate oral, written, and/or technological communication skills
  • Apply management skills in finding solutions to project problems
  • Demonstrate personal initiative in problem solutions
  • Complete projects according to specified deadlines

Objective 0703
Demonstrate the ability to work as a team member in the completion of interactive media projects.
  • Demonstrate oral, written, and/or technological communication skills
  • Apply management skills in finding solutions to project problems
  • Utilize organizational skills
  • Demonstrate leadership ability
  • Demonstrate willingness to compromise to meet team objectives
  • Function as a responsible team member
  • Describe the roles and responsibilities of members of a interactive media team (i.e., project manager, programmer, graphic artist, audio/video specialist, subject matter expert (SME), animator, etc.)

Standard 08
2D Animation (Semester 1B)
2D Animation -- Students will produce 2D animation.

Objective 0801
Terminology – Students will be literate in the production of 2D animations.

Objective 0802
Animations -- Students will create, manipulate and appropriately use animations.
  • Identify animation file formats and their appropriate use (e.g., MOV, SWF, GIF, FLA, WMV, etc.)
  • Change position, scale, color, and properties of an animated object
  • Timeline animation (Cel/Frame-by-frame, Tween)
  • Keyframe
  • Tween Animation (motion, shape, path)
  • Symbol/Instances
  • Use internal and external libraries
  • Import/Export assets
  • Publish/Packaging appropriately for delivery medium

Objective 0803
Animation Techniques -- Students will effectively use animation techniques
  • Recognize and apply major principles of animation (squash and stretch, anticipation, timing, etc.) [see 12 principles of animation]
  • Effectively use storytelling techniques
  • Include appropriate audio

Standard 09
Digital Cinema (Semester 1B)
Digital Cinema - Students will produce digital video.

Objective 0901
Terminology – Students will be literate in the production of digital video.

Objective 0902
Pre-Production of creating digital video
  • Script
  • Budget
  • Storyboard
  • Shot plan
  • Cast
  • Copyright
  • Team roles

Objective 0903
Production stage of creating digital video
  • Setup/cleanup
  • Appropriately use video equipment (tripod, mic, lights, etc.)
  • Demonstrate proper shooting techniques (camera settings, composition, lighting, pov, fov, etc.)

Objective 0904
Post-Production stage of creating digital video
  • Capture video (Downloading to computer)
  • Asset management (naming conventions, cataloging, storage, compression)
  • Edit video (transitions, audio/video effects, titling (safe area), aspect ratio, credits, clips, etc.)
  • Export for appropriate use CD-ROM, DVD, mobile device or Internet (compression settings, codecs, menus, etc.)
  • Recognize and use appropriate video settings (e.g., frame rates, frame size, compression, etc.)
  • Identify video formats (e.g., HD, AVI, MOV, SWF, WMV, MP4, FLV, etc.) and broadcast formats

Standard 10
Digital Audio (Semester 1B)
Students will produce digital audio.

Objective 1001
Terminology – Know and review pertinent terminology.

Objective 1002
Create digital audio
  • Capture sound from an original or existing source
  • Edit sound
  • Apply special effects to audio files
  • Create audio envelops
  • Manipulate pitch, sampling rate, amplitude,
  • Recognize and use appropriate settings for various types of sound (voice over/narration, music, sound effects)
  • Identify audio formats (e.g., WAV, MID, AU, MP3, AIF, RA, AAC, MP4, M4A, M4B, etc.)
  • Import/Export audio (Radio, CD quality)

Standard 11
Interactive Technologies (Semester 1B)
Students will explore new and interactive technologies

Objective 1101
Terminology – Students will be literate in new and interactive technologies.

Objective 1102
Develop an awareness of interactive and collaborative technologies
http://www.go2web20.net/
http://www.seomoz.org/web2.0
http://multimediateachers.pbwiki.com/
  • Emerging technologies
  • Bookmarking: save and share your best web content.(del.icio.us)
  • Document Sharing
  • Social networking
  • Blogs
  • Wikis
  • Digital Storage
  • RSS Feeds
  • Video conferencing
  • Podcasts
  • Others as technologies appear

Standard 12
Digital Portfolio (Semester 1B)
Students will design and develop various projects to add to an interactive digital portfolio.

Objective 1201
Terminology – Students will be literate in the development of creation of an interactive digital portfolio.

Objective 1202
Create an interactive archive of student work that adheres to copyright and fair use guidelines.
  • 2D raster and vector digital graphics
  • Digital imaging
  • Animation
  • Digital video
  • Digital audio
  • Interactive in design

Objective 1203
Output projects to an appropriate medium
  • Computer Based (CB)
  • Web Based (WB)
  • DVD, Blue-Ray, MP3 Players, CD Players, Cell Phones, etc.

   
UEN logo

http://www.uen.org - in partnership with Utah State Office of Education (USOE) and Utah System of Higher Education (USHE).  Send questions or comments to USOE Specialist - Carl Lyman and see the CTE/Information Technology Education Home Page. For general questions about Utah's Core Curriculum contact the Director - MARY SHUMWAY   email:   mary.shumway@schools.utah.gov


These materials have been produced by and for the teachers of the State of Utah. Copies of these materials may be freely reproduced for teacher and classroom use. When distributing these materials, credit should be given to Utah State Office of Education. These materials may not be published, in whole or part, or in any other format, without the written permission of the Utah State Office of Education, 250 East 500 South, PO Box 144200, Salt Lake City, Utah 84114-4200.