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Multimedia II - Production

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Credit: 1.00
Course Preface
Core Code: 35-02-00-00-011
Printable Version: Multimedia II - Production (pdf)


Course Description
Multimedia is the process of planning, instructional design, and development. Multimedia Production is the second year multimedia course where students will focus on developing advanced skills to create interactive computer applications using the elements of text, 2-D and 3- D graphics, animation, sound, video, and digital imaging. These skills can prepare students for entry-level positions and other occupational/educational goals. Prerequisite: Multimedia I - Design and Development


Core Standards of the Course

Standard 110211-01
Students will enhance skills in media production and design.

Objective 110211-0101
Create and manipulate 2D graphics using a variety of advanced techniques.

Objective 110211-0102
Create and manipulate 2D animations using a variety of advanced techniques

Objective 110211-0103
Create and manipulate digital Video using a variety of advanced techniques

Objective 110211-0104
Create and manipulate digital Audio using a variety of advanced techniques

Objective 110211-0105
Review and apply principles and elements of visual design.

Standard 110211-02
Students will create a 3D graphic and be introduced to animation.

Objective 110211-0201
Create a 3D wire frame model

Objective 110211-0202
Understand and be able to create 3D composites

Objective 110211-0203
Render a model using appropriate visual effects (background, textures, lighting, etc.)

Objective 110211-0204
Animate objects using the key frame method

Objective 110211-0205
Animate objects using the path method

Standard 110211-03
Students will create a group project that is Computer-based (CB) or Web-based (WB) to be used by a class or school in the student’s school district.

Objective 110211-0301
Create a group project incorporating advanced skills using appropriate multimedia production techniques including the following:
  • Principles and Elements of Visual Design
  • Project Planning
  • Teamwork
  • Media Production
  • Copyright and fair use guidelines

Objective 110211-0302
A Computer-based (CB) project should contain each of the following elements:
  • Text
  • Animation
  • Interactivity
  • Audio
  • Digital images
  • Digital video
  • Analysis and feedback
  • Use of two or more pieces of software beyond the authoring software

Objective 110211-0303
A Web-based (WB) project should contain each of the following elements:
  • Text
  • Animation including rollovers and animated GIFs (Flash and Panoramas optional)
  • Interactivity including links and image slicing/image maps
  • Audio optimized for web delivery
  • Digital images optimized for web delivery
  • Digital video optimized for web delivery
  • Use of two or more pieces of software beyond the authoring software

Objective 110211-0304
The group project should ideally be something significant that can be used by a school or class in the student’s school district. Examples of projects include:
  • Cross-curricular activities.
  • Favorite subject in school (reading, writing, math, etc.).
  • School orientation (freshmen or sophomores).
  • SEOP process.
  • Registration (course listings) on-line list.
  • Digital yearbook.
  • Other viable topics.

Standard 110211-04
Students will create an interactive multimedia portfolio for digital delivery which showcases a student’s projects, work, and skills. Projects can be created individually or as a team member.

Objective 110211-0401
Individually author an interactive portfolio of multimedia projects completed

Objective 110211-0402
Create a menu-driven digital portfolio including the following elements with strict adherence to copyright and fair use guidelines:
  • Animation
  • Audio
  • 2D graphics
  • 3D graphics
  • Video
  • Project Designs (storyboards and concept drawings)
  • Projects (individual and/or group)
  • Resume
  • State Multimedia Performance Evaluations (optional)

Objective 110211-0403
Output the project to CD or DVD in executable format with necessary drivers/plugins, etc.

Standard 110211-05
Students will participate in a work-based learning experience and/or competition.

Objective 110211-0501
Participate in a work-based learning experience.
  • Field trip to a software engineering firm
  • Job shadow
  • Internship
  • Industry guest speaker
  • Post-secondary guest speaker

Objective 110211-0502
Participate in a multimedia student competition.
  • School Multimedia Contest
  • Utah Multimedia Arts Festival
  • Various Logo Contests
  • Other Student Competitions

   
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http://www.uen.org - in partnership with Utah State Office of Education (USOE) and Utah System of Higher Education (USHE).  Send questions or comments to USOE Specialist - Carl Lyman and see the CTE/Information Technology Education Home Page. For general questions about Utah's Core Curriculum contact the Director - MARY SHUMWAY   email:   mary.shumway@schools.utah.gov


These materials have been produced by and for the teachers of the State of Utah. Copies of these materials may be freely reproduced for teacher and classroom use. When distributing these materials, credit should be given to Utah State Office of Education. These materials may not be published, in whole or part, or in any other format, without the written permission of the Utah State Office of Education, 250 East 500 South, PO Box 144200, Salt Lake City, Utah 84114-4200.