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The Big6™ Skills

The Big6™ is an information literacy curriculum, an information problem-solving process, and a set of skills which provide a strategy for effectively and efficiently meeting information needs. Developed by Michael Eisenberg and Bob Berkowitz, it can be used whenever students are in a situation, academic or personal, which requires information to solve a problem, make a decision or complete a task.

Big6™ Skills

http://big6.com/
This official Big6™ Web site provides overview and in-depth information about the Big6™ Skills. The site is aimed at educators, administrators, parents, and anyone else interested in helping students to learn and use essential information and technology skills.

 

Nuts and Bolts of The Big Six

http://edweb.sdsu.edu/courses/edtec670/cardboard/board/b/big6/
This game is designed to reinforce The Big Six. The players must have received instruction in The Big Six before playing this game.

 

Super3

http://academic.wsc.edu/redl/classes/tami/super3.html
The Super3 is the early childhood version of The Big6 Skills™. Some teachers and librarians were concerned that the Big6™ was too much for children. With the Super3, teachers are able to use vocabulary that children understand.

 

Author: Karen Krier - Email karen@uen.org