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CTE/Information Technology Education Curriculum HTML5 App Development Fundamentals
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Core Standards of the Course

Standard 1
Manage the Application Life Cycle

Objective 1
Understand the platform fundamentals.

  1. packaging and the runtime environment:
  2. app package, app container, credentials/permission sets, host process, leveraging existing HTML5 skills and content for slate/tablet applications

Objective 2
Manage the state of an application.

  1. manage session state, app state, and persist state information;
  2. understand states of an application

Objective 3
Debug and test an HTML5-based touch-enabled application.

Objective 4
Publish an application to a store.

  1. Windows Store;
  2. third-party stores

Standard 2
Build the User Interface by Using HTML5

Objective 1
Choose and configure HTML5 tags to display text content.

Objective 2
Choose and configure HTML5 tags to display graphics.

  1. when, why, and how to use Canvas;
  2. when, why, and how to use SVG

Objective 3
Choose and configure HTML5 tags to play media.

  1. video and audio tags

Objective 4
Choose and configure HTML5 tags to organize content and forms.

  1. tables, lists, sections;
  2. semantic HTML

Objective 5
Choose and configure HTML5 tags for input and validation.


Standard 3
Format the User Interface by Using CSS

Objective 1
Understand the core CSS concepts.

  1. separating presentation from content – create content with HTML and style content with CSS;
  2. managing content flow - inline vs. block flow;
  3. managing positioning of individual elements – float vs. absolute positioning;
  4. managing content overflow – scrolling, visible, and hidden;
  5. basic CSS styling

Objective 2
Arrange user interface (UI) content by using CSS.

  1. using flexible box and grid layouts to establish content alignment, direction, and orientation;
  2. proportional scaling and use of “free scape” for elements within a flexible box or grid;
  3. ordering and arranging content;
  4. concepts for using flex box for simple layouts and grid for complex layouts;
  5. grid content properties for rows and columns;
  6. using application templates

Objective 3
Manage the flow of text content by using CSS.

  1. regions and using regions to flow text content between multiple <div> sections – content source, content container, dynamic flow, flow-into, flow-from, msRegionUpdate, msRegionOverflow, msGetRegionContent();
  2. columns and hyphenation and using these CSS settings to optimize the readability of text;
  3. using “positioned floats” to create text flow around a floating object

Objective 4
Manage the graphical interface by using CSS.

  1. graphics effects - rounded corners, shadows, transparency, background gradients, typography, and Web Open Font Format;
  2. 2D and 3D transformations – translate, scale, rotate, skew, and 3D perspective transitions and animations;
  3. SVG filter effects;
  4. Canvas

Standard 4
Code by Using JavaScript

Objective 1
Manage and maintain JavaScript.

  1. creating and using functions;
  2. using Windows Library for JavaScript, jQuery, and other third-party libraries

Objective 2
Update the UI by using JavaScript.

  1. locating/accessing elements;
  2. listening and responding to events;
  3. showing and hiding elements;
  4. updating the content of elements;
  5. adding elements

Objective 3
Code animations by using JavaScript.

  1. using the animation library

Objective 4
Access data access by using JavaScript.

  1. sending and receiving data;
  2. transmitting complex objects and parsing; accessing databases and indexed DB;
  3. loading and saving files;
  4. App Cache

Objective 5
Respond to the touch interface.

  1. gestures, how to capture and respond to gestures

Objective 6
Code additional HTML5 APIs.

  1. GeoLocation, Web Workers, Web Sockets

Objective 7
Access device and operating system resources.

  1. Windows Runtime (WinRT);
  2. in memory resources such as contact lists and calendar;
  3. hardware capabilities such as GPS, accelerometer and camera


UEN logo http://www.uen.org - in partnership with Utah State Board of Education (USBE) and Utah System of Higher Education (USHE).  Send questions or comments to USBE Specialist - Carl Lyman and see the CTE/Information Technology Education website. For general questions about Utah's Core Standards contact the Director - THALEA LONGHURST .  
Email:  thalea.longhurst@schools.utah.gov

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