1. Task Definition 2. Information Seeking Strategies 3. Location and Access 4. Use of Information 5. Synthesis 6. EvaluationAdditional Resources
6. Evaluation
Judge your product
(effectiveness)
Before turning in your assignment, compare it to your teacher's requirements.
- Did you do and include everything that was required?
- Did you give credit to all of your sources, and did you write it the way your teacher requested?
- Is your work neat?
- Is your work complete and does it include heading information (name, date, etc.)
- Would you be proud for anyone to view this work?
Judge your information problem-solving process (efficiency)
Think about what you did to finish this assignment. You may have learned some skills to use anytime you need information to answer questions!
- What skill(s) did you learn that you can use again?
- How will you be able to use the skill(s) again?
- What did you do well this time?
- What would you do differently next time?
- Which information sources were most useful? You may be able to use them again when you need information.
- What information sources did you need but the library did not have? Talk to your librarian about the possibility of getting them.
by: Barbara A. Jansen - http://big6.com/pages/kids/grades-7-12/big6-writing-process-grades-7-ndash-12.php
Evaluation Examples
- Determine why I didn't get an A on my report.
- Decide whether or not an assignment is finished.
- Judge the product effectiveness:
- set criteria for judging anti-smoking posters.
- determine whether the information need as originally defined is met.
- Judge the efficiency of the information problem-solving process:
- determine the degree to which note taking techniques are working
- state what you would do differently next time.
Online Resources
- UEN's Rubric Tool
Create your own rubric or customize someone else's rubric. - PBL Checklists
Checklists to support Project Based Learning and evaluation. - Elementary Assessment Tools
- Secondary Assessment Tools
Graphic Organizer for Evaluation
- Interaction Outline: Use to judge the problem-solving process and the interactions between team members.
The "Big6™" is copyright © (1987) Michael B. Eisenberg and Robert E. Berkowitz. For more information, visit: www.big6.com

