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CTE/Arts, Entertainment & Design Curriculum Graphic Print Design 1
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arrow icon Course Introduction

 

Core Standards of the Course

STRAND 1
Overview - Students will be able to understand the current state of the graphics/printing industry.

Standard 1
Define design and its role in graphic communications.

  1. Identify print markets and types of print businesses.
  2. Explore printing technologies.
  3. Understand the role and range of substrates available.

STRAND 2
Safe Practices - Students will be able to understand and demonstrate safe practices that are applicable to lab/studio and production equipment at your school.

Standard 1
List safety rules involving chemicals and flammable liquids.

  1. Read, comprehend, and follow instructions on warning labels.
  2. List the steps to be taken in case of injury in the lab.
  3. Identify locations and safety equipment (e.g. first aid kit, eye wash station, MSDS, flammables cabinet)
  4. Follow proper safety procedures and dress code when operating equipment.
  5. Demonstrate common sense when working with others.

Performance Skills

  1. Pass a general lab safety test.

STRAND 3
Design Process - Graphic Design provides a place for students to explore new ideas, take appropriate risks, creatively problem solve, collaborate, develop aesthetic awareness, explore the world, and to express oneself.

Standard 1
Create - conceptualize, generate, develop and organize artistic ideas. Refine through persistence, reflection, and evaluation.

  1. Present/Produce - analyze, interpret, and select artistic work. Develop techniques and concepts to refine work and express meaning through presentation.
  2. Respond - perceive, analyze, interpret, articulate, and evaluate work and process.
  3. Connect - synthesize and relate knowledge with personal meaning relating to societal, cultural, and historical context to deepen understanding.

Standard 2
Students will understand the design process.

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  1. Understand the process of planning a document.
  2. Research your project (audience, purpose, timeline, page arrangement, and production method)
  3. Brainstorming / Differential thinking
  4. Creating thumbnail / sketches
  5. Use feedback to inform revisions and changes to work.

Standard 3
Students will understand the elements of art.

  1. Identify and utilize the following elements of art: line, shape, value, texture, color, space (incl. positive and negative), and form.

Standard 4
Students will understand the principles of design.

  1. Identify and utilize the following principles of design: balance (formal/symmetrical, informal/ asymmetrical), contrast, emphasis, movement, and unity.

Performance Skills
Students will be able to use planning, elements of art, and principles of design to compose a print design.


STRAND 4
Color Theory - Students will understand color theory.

Standard 1
Understand the proper use of color in publications.

  1. Understand the difference between the two basic color modes CMYK and RGB
  2. Create variations of color using tint/shade, patterns, gradients, and opacity.

Standard 2
Develop a basic understanding of the color wheel

  1. Recognize and apply the following color properties: hue, saturation, and value (tint and shade)
  2. Recognize color schemes (complementary, analogous, monochromatic (grayscale), and triadic, tetradic)
  3. Understand that colors are used to communicate a mood or message using different colors that are associated with different meanings
  4. Recognize and apply symbolism/emotions in color (i.e. warm and cool colors).

Performance Skills

  1. Students will use color to communicate a mood or message in a print project.

STRAND 5
Typography - Students will understand principles of typography.

Standard 1
Identify typeface classifications and their uses. (Serif, Sans-serif, Script, Decorative) Resource: https://fonts.adobe.com/fonts

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Standard 2
Fonts are grouped together in families and given a family name (i.e. Arial, Garamond)

  1. Utilize the three basic categories of type styles (normal, bold, italic)
  2. Apply typeface design (serif, sans-serif, script, decorative)
  3. Install fonts using Adobe fonts and fonts downloaded from other websites
  4. Describe the anatomy of type (baseline, ascenders, descenders, serifs, x-height, capline, etc.).
  5. Understand point size.
  6. Understand paragraph style and text alignment (justified, center, flush left/right)

Performance Skills

  1. Students will create a print project demonstrating knowledge of typography.

STRAND 6
Vector Graphics - Students will understand and create vector graphics

Standard 1
Know basic operations of tools, panels, and menus in a drawing/illustration application (i.e. Adobe Illustrator, Corel Draw, Inkscape, Affinity Designer, etc.).

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  1. Become familiar with user interface, preferences, and settings in an illustration program.
  2. Understanding basic keystroke and shortcut keys for illustration application.
  3. Understand the advantages and disadvantages of vector images.

Standard 2
Understand, create, and manipulate vector graphics.

  1. Operate drawing tools to create and manipulate paths (lines and bezier curves) using anchor points, direction handles
  2. Identify vector graphic formats and their appropriate use (e.g., PDF, Al, EPS, SVG, etc.)
  3. Understand the different selection tools (i.e. selection, direct selection, magic wand, etc.).
  4. Understand and apply stroke, fill (solid and gradient), and opacity
  5. Understand and create layers.
  6. Perform grouping and ungrouping of objects.
  7. Transform objects while constraining proportions
  8. Use type tools
  9. Use basic shape tools to create a design.
  10. Understand final output formats when exporting images for project requirements (compression, resolution) outside a vector illustration program.

Performance Skills
Students will create a vector image to be used in a production project.


STRAND 7
Raster Graphics - Students will understand and edit raster images.

Standard 1
Know basic operations of tools, panels, and menus in a painting/photo editing application (i.e. Adobe Photoshop, or other comparable photo-editing programs etc.)

  1. Become familiar with user interface, preferences, and settings in an painting/photo editing application
  2. Understanding basic keystroke and shortcut keys for painting/photo editing application.
  3. Understand the advantages and disadvantages of raster images.

Standard 2
Define, create, manipulate, and appropriately use bitmap (pixel based) raster graphics.

  1. Identify raster graphic formats and their appropriate use (e.g., JPG/JPEG, GIF, TIFF, BMP, PSD, PNG, RAW, etc.)
  2. Acquire image assets (i.e. scan, digital camera, internet search, stock sources, etc.)
  3. Import/export images for project requirements (i.e.: compression, 72 ppi (web) vs. 300 ppi (print) resolution)
  4. Understand the following concepts: image resolution, size, and resampling.
  5. Understand destructive vs. non-destructive editing in a painting/photo editing application.
  6. Crop, resize, straighten, and transform an image. Scale a raster image using the proper settings in order to maintain the appropriate resolution for print or digital media.
  7. Understand the use of selection tools (i.e. marquee, magic wand, lasso, etc.).
  8. Understand the use of layers, layer masks, adjustment layers. Use adjustment layers to color correct an image.
  9. Understand transparent image backgrounds and formats that support transparency (i.e., PNG, GIF).
  10. Identify line artwork, continuous tone in both grayscale and color, and halftone.
  11. Understand filters and effects.
  12. Understand how to perform photo repairs and retouching (i.e. healing brush, clone stamp, content-aware, etc.).
  13. Operate painting and drawing tools.
  14. Understand the use of type tool in painting/photo editing application.

Performance Skills
Students will create a raster graphic using multiple layers and a variety of tools to be used in a production project.


STRAND 8
Project Management - Students will understand project management and collaboration.

Standard 1
Understand and practice project management skills.

  1. Practice asset and file management using folders and naming conventions.
  2. Understand file size (kb, mb, gb, tb, etc.) and storage/back-ups.

Standard 2
Develop an awareness of digital and collaborative technologies.

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  1. Understand file formats that can be used universally across platforms (SVG, PDF, PNG)
  2. Explore collaborating technologies (i.e.: Google Drive, Dropbox, Zoom, FTP, WeTransfer, etc.)

Standard 3
Understand links and how to correct broken links in documents


STRAND 9
Print Production - Students will understand print production concepts.

Standard 1
Classify the digital printing processes (inkjet, laser, large format, dye sublimation, direct-to-garment, etc.)

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  1. Understand the benefits of digital printing.
  2. Identify digital printing media.
  3. Understand common U.S. paper sizes (letter, tabloid, legal, A4, etc.)

Performance Skills
Students will print a product using a digital printing process.


STRAND 10
SkillsUSA - Level 1, Students will understand the importance of career readiness skills as it relates to the workplace and outlined in the SkillsUSA Framework - Level 1.

Standard 1
Understand and demonstrate the attitude of cooperation.

  1. Develop awareness of cultural diversity and equality issues.
  2. Demonstrate effective communication with others.
  3. Apply team skills to a group project.
  4. Identify and apply conflict resolution skills.

Standard 2
Understand and demonstrate the ability of being resourceful and innovative.

  1. Discover self-motivation techniques and establish short-term goals.
  2. Measure/modify short-term goals.
  3. Review a professional journal and develop a three- to five-minute presentation.

Standard 3
Plan for your future career.

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  1. Complete a self-assessment and identify individual learning styles.
  2. Define future occupations.
  3. Identify the components of an employment portfolio. List proficiency in program competencies.
  4. Complete a survey for employment opportunities.
  5. Create a job application.
  6. Assemble your employment portfolio.
  7. Employability skills: evaluate program comprehension.

Standard 4
Understand and demonstrate the ability to manage a project.

  1. Apply team roles/skills to a group project. (graphic artist, project manager, subject matter expert/editor, programmer, etc.)
  2. Observe and critique a meeting.
  3. Demonstrate business meeting skills.
  4. Explore supervisory and management roles in an organization.
  5. Identify and apply conflict resolution skills.
  6. Demonstrate evaluation skills.
  7. Manage a project and evaluate others.

Performance Skills

  1. Attend a SkillsUSA (or other CTSO) meeting at your school.

Workplace Skills

  1. Communication
  2. Teamwork
  3. Customer service
  4. Dependability
  5. Legal requirements / expectations
  6. Digital citizenship (i.e., file management including standard file naming conventions, storage sizes (kb, mb, gb, tb, etc.), saving documents when not to the cloud, exporting files to portable/permanent storage, responsible/work-appropriate use of computer resources, etc.)
  7. Media literacy
  8. Understand construction and purposes of media messages
  9. Evaluate information critically and competently
  10. Apply a fundamental understanding of the ethical/legal issues surrounding the access and use of media
  11. Understand the difference between royalty-free and copyrighted images and text
  12. Understand the process of obtaining and citing permission for copyrighted works
  13. See Title 17 United States Code -Section 107 Limitation of exclusive rights: Fair use


UEN logo http://www.uen.org - in partnership with Utah State Board of Education (USBE) and Utah System of Higher Education (USHE).  Send questions or comments to USBE Specialist - Kristina  Yamada and see the CTE/Arts, Entertainment & Design website. For general questions about Utah's Core Standards contact the Director - THALEA  LONGHURST.

These materials have been produced by and for the teachers of the State of Utah. Copies of these materials may be freely reproduced for teacher and classroom use. When distributing these materials, credit should be given to Utah State Board of Education. These materials may not be published, in whole or part, or in any other format, without the written permission of the Utah State Board of Education, 250 East 500 South, PO Box 144200, Salt Lake City, Utah 84114-4200.