Digital Media Advanced
Course Introduction
Core Standards of the Course
Strand 1
Students will use and enhance skills learned in Digital Media 1 and Digital Media 2.
Standard 1
Apply skills learned in Digital Media 1 and Digital Media 2 and new advanced techniques
- Create and manipulate 2D graphics using a variety of advanced techniques
- Create and manipulate 2D animations using a variety of advanced techniques
- Create and manipulate digital video using a variety of advanced techniques
- Create and manipulate digital audio using a variety of advanced techniques
Standard 2
Review and apply principles and elements of visual design
- Utilize visual design elements in all interactive projects
- Apply concepts of color theory in designing and building interactive media projects
- Utilize image composition in digital media projects
Standard 3
Follow their AUP, Fair Use guidelines, and copyright law
Strand 2
Students will create a 3D graphic and be introduced to 3D animation.
- Know the process of and create a 3D wire frame model
- Add surface materials (textures)
- Set cameras and lighting (key, fill, and back)
- Render a model
- Modify vertices, faces, and edges
- Animate a 3D object using the key frame method
- Animate a 3D object using the path method on a Cartesian Coordinate System
Performance Skills
Students will create a 3D model with animation.
Strand 3
Students will learn and follow the process of planning, designing, creating digital assets, evaluating, revising, and publishing interactive digital media projects.
Standard 1
Pre-planning for an interactive media project
- Conceptualize ideas and do the initial planning for a project
- Write a project proposal including objectives, goals, overview of the project, costs, timeline, etc.
- Define the specs for the project (target users, technology needed, signoffs needed, etc.)
- Explore the content needed, development schedule, team member assignments, voice, and review options for the project
- Create an outline/storyboard for the project flow, directories, naming conventions, navigation, and relationships between segments
- Create your script and asset list
- Get approval for any copyright material that will be used
- Plan your user interface and screen shots along with design standards
- Make any revisions needed and get approvals for the project
Standard 2
Create and development of the content for the project
- Create a project prototype (working model) and make any needed revisions
- Create and organize the digital media objects needed for the project with appropriate naming conventions
- Assemble the project using the storyboard, script, and flowchart to drive the project
- Add any scripting or programming needed
- Development internal documentation for the project
- Follow copyright and fair use guidelines
- Monitor time and cost progress of the project
- Test the project, check for quality assurance, and make any revisions need
- Get client approval and check off
Strand 4
Students will know how to develop interactive media projects by understanding the team dynamics or as an individual.
Standard 1
Understand different roles for those who work as members of a Digital Media project team
- Explore personal interests and abilities related to working in the interactive media industry
- Identify technical talents (i.e., programming, problem solving, algorithmic thinking, etc.)
- Identify organizational and leadership skills
- Explore aptitude for innovation and creativity
- Work and collaborate as an interactive project team member
- Identify and understand the interactive digital media team roles: Graphic Artist, Designer, Programmer, Digital Media Designer, Digital Media Developer, Subject Matter Expert, Media/Instructional Designer, Web Designer/Specialist, etc.
- Explore courses needed for completion of the Digital Media Pathway
- Explore careers and training opportunities, trends, and requirements for different roles in interactive
Strand 5
Students will create an interactive digital media portfolio for digital delivery which showcases a student's projects, work, and skills. Projects included can be created individually or as a team member.
Standard 1
Plan an interactive portfolio of interactive media projects completed in all digital media courses
- Use the process for planning and designing interactive projects
- Include examples of the whole planning, design, creation, and publishing process
Standard 2
Create a menu-driven digital portfolio including the following elements with strict adherence to copyright and fair use guidelines:
Strand 6
Students will participate in a work-based learning experience and/or student competition.
Standard 1
Participate in a work-based learning experience (Optional)
- Take a field trip to a software or interactive design business
- Do a job shadow for someone in a digital media career
- Intern at a digital media business
- Listen to an industry or post-secondary guest speaker
- Work for digital media company or as an independent digital media producer
Standard 2
Participate in a digital media student competition (Optional)
- Enter a school, district, or state level digital media contest
- Prepare and submit an entry for the Digital Media Arts Festival
- Enter and compete in a CTSO competition in a digital media area
Performance Skills
Overall: Students will use the Strands & Standards in this course to create an interactive project and final portfolio.
http://www.uen.org - in partnership with Utah State Board of Education (USBE) and Utah System of Higher Education (USHE). Send questions or comments to USBE Specialist - Kristina Yamada and see the CTE/Arts, Audio/Visual Technology and Communication website. For general questions about Utah's Core Standards contact the Director - THALEA LONGHURST. These materials have been produced by and for the teachers of the State of Utah. Copies of these materials may be freely reproduced for teacher and classroom use. When distributing these materials, credit should be given to Utah State Board of Education. These materials may not be published, in whole or part, or in any other format, without the written permission of the Utah State Board of Education, 250 East 500 South, PO Box 144200, Salt Lake City, Utah 84114-4200.