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CTE/Arts, Entertainment & Design Curriculum Digital Media 1
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Core Standards of the Course

STRAND 1
Planning, Design, & Development: Students will demonstrate proper planning and design in the development of digital media projects.

Standard 1
Pre-Production.

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  1. Scripting
  2. Storyboard
  3. Production Schedule
  4. Define Team Member Roles
  5. Fair Use Guidelines for Education

Standard 2
Production of digital content.

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  1. Correctly use equipment
  2. Follow pre-production plans

Standard 3
Post-Production of creating digital content.

  1. Define asset management processes (naming conventions, cataloging, storage, compression
  2. Export in appropriate format for intended use
  3. Recognize and use appropriate settings
  4. Publish a digital project to appropriate outlets

Performance Skills
Students will be able to use planning, principles, and elements of design to compose a project.


STRAND 2
Digital Audio: Students will plan, produce, edit, and publish digital audio.

Standard 1
Plan and create digital audio.

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  1. Prepare a script and record digital audio
  2. Capture sound from an original or existing source
  3. Recognize and use appropriate types of sound (voice over/narration, music, sound effects, foley)

Standard 2
Understand and edit digital audio.

  1. Edit sound.
  2. Apply special effects to audio files.
  3. Understand and manipulate frequency, amplitude, decibel, pitch, sample rate, bit depth, and hertz.

Standard 3
Export and publish digital audio.

  1. Identify quality differences and use different audio formats and containers (e.g., WAV, MIDI, MP3, AIFF, AAC, MP4, M4A, WMA, FLAC, DSD)
  2. Add appropriate metadata
  3. Import, Export, and convert audio in different formats
  4. Publish an audio project

Performance Skills
Students will use color to communicate a mood or message.


STRAND 3
2D Animation - Students will produce and utilize 2D animation.

Standard 1
Animation -- Create, manipulate, and appropriately use animations.

  1. Perform changes to position, scale, color, and properties of an animated object.
  2. Utilize Timeline animation
  3. Create Keyframe animation
  4. Utilize Symbol/Instances
  5. Utilize internal and external libraries
  6. Import/Export assets
  7. Publish/Packaging appropriately for delivery medium

Standard 2
Animation Techniques -- Effectively use animation techniques.

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  1. Create animation script and storyboard
  2. Recognize and apply major principles of animation (squash and stretch, anticipation, timing, staging)
  3. Effectively use the basic elements to create a story (setting, sequence and pacing, structure & plot, character & conflict, resolution)

Performance Skills
Students will create a project demonstrating knowledge of typography.


STRAND 4
Digital Video: Students will plan, create, edit, and publish digital video

Standard 1
Pre-Production

  1. Create script, storyboard, and shot list
  2. Define crew member roles (Producer, Director, Cinematographer, Editor, etc.)

Standard 2
Production stage of creating digital videos.

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  1. Correctly use video equipment (tripod, microphone, lights, camera)
  2. Demonstrate proper shooting techniques (camera settings, composition, lighting, POV, FOV, Close-up, Medium, Wide, Extra Wide, Extreme Close-up)
  3. Follow pre-production planning (production schedule and time management)

Standard 3
Post-Production Stage of Creating Digital Video.

  1. Use appropriate codec, aspect ratio (16:9 and 4:3), and resolution setting
  2. Define asset management processes (naming conventions, cataloging, storage, compression)
  3. Edit video (transitions, audio/video effects, titling (safe area), aspect ratio, credits, clips, etc.)
  4. Export in appropriate format for intended use
  5. Recognize and use appropriate video settings (e.g., frame rates, TV, and slow motion, resolution, compression)
  6. Identify video formats (e.g., MOV, AVI, MP4, m4v) and export and publish settings/codecs
  7. Publish a digital video project to appropriate outlets

STRAND 5
Team Activities: Students will participate in individual and team (group) activities.

Standard 1
Demonstrate 21st Century Life and Career Skills in the ability to work individually in the completion of digital media projects.

  1. Demonstrate oral, written, and/or technological communication skills. Apply management skills in finding solutions to project problems
  2. Monitor, define, prioritize, and complete tasks without direct supervision. Adapt to varied roles, job responsibilities, schedules, and context
  3. Work effectively in a climate of ambiguity and changing priorities. Complete projects according to specified deadlines

Performance Skills
Students will create a vector image. They will be able to modify a vector image by selecting and manipulating anchors and handles.

Standard 2
Demonstrate 21st Century Life and Career Skills in the ability to work as a team member in the completion of digital media projects.

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  1. Demonstrate oral, written, and/or technological communication skills by knowing when it is appropriate to listen and when it is appropriate to speak. Demonstrate the ability to respond open- mindedly to different ideas and values
  2. Identify the advantages of working with a team
  3. Respect input and feedback from others
  4. Demonstrate the ability to leverage social and cultural differences to create new ideas and increase both innovation and quality of work
  5. Accept and complete tasks that need to be completed
  6. Apply management skills in finding solutions to project problems. Utilize organizational skills
  7. Demonstrate the ability to use integral and ethical behavior in using influence and power
  8. Demonstrate the ability to inspire and leverage strengths of others to accomplish a common goal
  9. Demonstrate the ability to conduct themselves in a respectable and professional manner
  10. Set goals with tangible and intangible success criteria. Balance tactical (short-term) and strategic (long- term) goals

Performance Skills
Students will create a raster graphic using multiple layers and a variety of tools.


STRAND 6
Digital Portfolio: Students will design and develop various projects to add to a digital portfolio.

Standard 1
Create a digital portfolio adhering to copyright and Fair Use Guidelines of the student's best work.

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  1. Include Animation, video, and audio projects
  2. Include cross-curricular content (optional)

Standard 2
Output portfolio projects to an appropriate delivery medium.

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  1. Determine appropriate delivery medium

STRAND 7
Students will be able to understand and practice copyright laws, ethics, and legal issues as identified in the United States Code Title 17 Chapter 1 Section 101.

Standard 1
Define copyright, public domain, fair use, creative commons, and ethics.

Standard 2
Practice ethics and rules governing digital media work. Fair use

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  1. Fair Use
  2. Time limits
  3. Copying and distribution limits

Performance Skills
Create and finalize a professional portfolio with projects completed during this course. Portfolio should demonstrate a progression of skills.

Workplace Skills
Workplace Skills taught:

  1. Communication
  2. Teamwork
  3. Dependability
  4. Legal requirements / expectations


UEN logo http://www.uen.org - in partnership with Utah State Board of Education (USBE) and Utah System of Higher Education (USHE).  Send questions or comments to USBE Specialist - Kristina  Yamada and see the CTE/Arts, Entertainment & Design website. For general questions about Utah's Core Standards contact the Director - THALEA  LONGHURST.

These materials have been produced by and for the teachers of the State of Utah. Copies of these materials may be freely reproduced for teacher and classroom use. When distributing these materials, credit should be given to Utah State Board of Education. These materials may not be published, in whole or part, or in any other format, without the written permission of the Utah State Board of Education, 250 East 500 South, PO Box 144200, Salt Lake City, Utah 84114-4200.